![]() When you uninstall a mod via the ingame mod-browser, it removes the files but does not change/remove the record of when the mod was updated. In the workshop you can undo the update by going to Change Notes on the item's page and then clicking on Restore to this version for the desired version.I just found out what the issue is and how to fix it. The old asset should now be removed from the content manager, otherwise the next time your game starts an error pops up, because there are two assets with the same name and the game does not know how to handle that. Click on Update again to start the upload. Click Update on the new item and a window will open. 3) Upload the item to the workshopįinally, you go back to the content manager. Otherwise, the item will not be updated later, but will be uploaded to the workshop as an additional item. ![]() It is important that the asset name remains exactly the same. When everything has been changed as desired, the asset needs to be saved. The added trees and bushes are used for decoration and should make the intersection seem more natural. Now the intersection can be selected and opened. In this case, go to the Cities: Skylines main menu and select Editor > Asset Editor > Load and select any theme. Next, the item must be opened in the editor. By this you can see that the download worked. The item now appears in the content manager. Inspired by the Küblis Tunnel in Switzerland, this asset is about to receive some beautifications later in this guide. ![]() I uploaded this highway exit with a roundabout to the Steam Workshop. This guide works for all items, including savegames, maps, assets, mods, themes, scenarios, and so on.ġ) Download your own item from the Steam Workshop To download, just press the green button. This post will briefly explain how you can update an existing item in the Steam Workshop.
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